
Ironically enough it was not the interface that made trackers so extremely famous, it was not even the songs, it was the sound libraries. Tracker were extremely efficient in handling resources, cpu and memory.
#OPENMPT TO SUNVOX SOFTWARE#
Tracker quickly took the world by storm because unlike music software of the time could be used for making complete tracks. That software called tracker implemented a very similar interface to programming by entering through keyboard music commands corresponding to midi notes with the addition of code for volume and some basic audio effects. So they did what seemed natural to them, created their own software to create music. Problem was that many of those coders were not musicians and certainly not keyboard players. Those coders quickly realized that their demos would look and feel much cooler with music to accompany them. Those animations were proceduraly created meaning they did not use graphic files or video files just pure code. In order to expose those graphics to the general public they created demos, small animations that evolved around a theme. Few decades ago graphic technologies were driven by young hackers that excelled at creating impressing graphics using their deep knowledge of code. I've heard about trackers in passing and know that they were big in the 90s I guess (I'm assuming they were the software on those Atari computers?) but have no idea what makes them different from a standard DAW.Tracker started, or properly they were created by demo groups.
